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Packet Information


Message ID:0x06
  
Message Name:MCP_GAMEINFO
  
Direction:Server -> Client (Received)
  
Used By:Diablo II, Diablo
  
Format:(WORD) Request ID
(DWORD) Status *
(DWORD) Game Uptime (seconds)
(WORD) Unknown
(BYTE) Maximum players allowed
(BYTE) Number of characters in the game
(BYTE) [16] Classes of ingame characters **
(BYTE) [16] Levels of ingame characters **
(BYTE) Unused (0)
(STRING) [16] Character names **
  
Remarks:* Usually 0x00300004, but rarely 0. If it is 0, the packet contains no useful information and the server is probably down.

** Internally, there are 16 character slots, but the last 8 are always empty.
This value sometimes includes some empty character slots.
Then, some empty strings are added to the end of the packet.
To determine the number of characters really in the game:

CharsInGameReal = CharsInGameFake - AmountOfEmptyCharNames;

Byte N here refers to character in slot N, or 0 if the slot is empty.
  
Related:[0x06] MCP_GAMEINFO (C->S)

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